var MIN_DISTANCE = 10
var app = false;

function isPC() {
	if (typeof navigator !== 'object') return false;
	var userAgentInfo = navigator.userAgent;
	var Agents = ["Android", "iPhone", "SymbianOS", "Windows Phone", "iPad", "iPod"];
	var flag = true;
	for (var v = 0; v < Agents.length - 1; v++) {
		if (userAgentInfo.indexOf(Agents[v]) > 0) {
			flag = false;
			break;
		}
	}
	return flag;
}
var isH5 = false
if (typeof window === 'object') isH5 = true

function getDom(ins, ownerInstance) {
	var state = ins.getState()
	var rightDom = ownerInstance.selectComponent('.fui-swipe__action-right')
	if (!rightDom) {
		state.rightWidth = 0;
		return;
	}
	if (isH5 || isPC()) {
		if (rightDom['$el']) {
			state.rightWidth = rightDom['$el'].offsetWidth || 0
		} else {
			state.rightWidth = 0
		}
	} else {
		var rightStyles = rightDom.getBoundingClientRect()
		state.rightWidth = rightStyles.width || 0
	}
}

function getDirection(x, y) {
	if (x > y && x > MIN_DISTANCE) {
		return 'horizontal';
	}
	if (y > x && y > MIN_DISTANCE) {
		return 'vertical';
	}
	return '';
}

function stopTouchMove(event) {
	var instance = event.instance;
	var state = instance.getState();
	var touch = event.touches[0];
	if (isH5 && isPC()) {
		touch = event;
	}
	state.deltaX = touch.clientX - state.startX;
	state.deltaY = touch.clientY - state.startY;
	state.offsetY = Math.abs(state.deltaY);
	state.offsetX = Math.abs(state.deltaX);
	state.direction = state.direction || getDirection(state.offsetX, state.offsetY);
}

function stopTouchStart(event) {
	var instance = event.instance;
	var state = instance.getState();
	resetTouchStatus(instance);
	var touch = event.touches[0];
	if (isH5 && isPC()) {
		touch = event;
	}
	state.startX = touch.clientX;
	state.startY = touch.clientY;
}

function touchstart(e, ownerInstance) {
	var ins = e.instance;
	var state = ins.getState();
	var dataset = e.instance.getDataset()
	app = (+dataset.app) == 1 ? true : false;
	getDom(ins, ownerInstance)
	if (state.disabled) return
	// 开始触摸时移除动画类
	ins.requestAnimationFrame(function() {
		ins.removeClass('fui-swipe__action-ani');
		ownerInstance.callMethod('closeSwipe');
	})

	// 记录上次的位置
	state.x = state.left || 0
	// 计算滑动开始位置
	stopTouchStart(e, ownerInstance)
}

function move(value, ins, ownerInstance) {
	value = value || 0
	var state = ins.getState()
	var rightWidth = state.rightWidth
	// 获取可滑动范围
	state.left = Math.min(Math.max(value, -rightWidth), 0);
	ins.requestAnimationFrame(function() {
		ins.setStyle({
			transform: 'translateX(' + state.left + 'px)',
			'-webkit-transform': 'translateX(' + state.left + 'px)'
		})
	})
}

function touchmove(e, ownerInstance) {
	var ins = e.instance;
	var state = ins.getState()
	if (state.disabled) return;
	// 是否可以滑动页面
	stopTouchMove(e);
	if (state.direction !== 'horizontal') return;

	if (e.preventDefault) {
		e.preventDefault()
	}
	if (app && event && event.preventDefault) {
		event.preventDefault()
	}

	move(state.x + state.deltaX, ins, ownerInstance)
}

function openState(type, ins, ownerInstance) {
	var state = ins.getState()
	var leftWidth = state.leftWidth
	var rightWidth = state.rightWidth
	var left = ''
	state.open = state.open ? state.open : 'none'
	if (type === 'right' || type === true) {
		left = -rightWidth
	} else {
		left = 0
	}
	if (state.open !== type) {
		state.throttle = true
		ownerInstance.callMethod('change', {
			open: type
		})
	}

	state.open = type
	// 添加动画类
	ins.requestAnimationFrame(function() {
		ins.addClass('fui-swipe__action-ani');
		move(left, ins, ownerInstance)
	})
}

function moveDirection(left, ins, ownerInstance) {
	var state = ins.getState()
	var threshold = state.threshold || 30
	var position = state.position
	var open = state.open || 'none'
	var rightWidth = state.rightWidth
	if (state.deltaX === 0 && state.clickclose) {
		openState('none', ins, ownerInstance)
		return
	}
	if ((open === 'none' && rightWidth > 0 && -left > threshold) || (open !== 'none' && rightWidth > 0 &&
			rightWidth +
			left < threshold)) {
		openState('right', ins, ownerInstance)
	} else {
		// default
		openState('none', ins, ownerInstance)
	}
}

function touchend(e, ownerInstance) {
	var instance = e.instance;
	var state = instance.getState()
	if (state.disabled) return
	moveDirection(state.left, instance, ownerInstance)
}

function resetTouchStatus(instance) {
	var state = instance.getState();
	state.direction = '';
	state.deltaX = 0;
	state.deltaY = 0;
	state.offsetX = 0;
	state.offsetY = 0;
}

function showChange(newVal, oldVal, ownerInstance, instance) {
	var state = instance.getState()
	getDom(instance, ownerInstance)
	if (newVal && newVal !== 'none') {
		openState(newVal || 'right', instance, ownerInstance)
		return
	}

	if (state.left) {
		openState('none', instance, ownerInstance)
	}
	resetTouchStatus(instance)
}

var movable = false

function mousedown(e, ins) {
	if (!isH5 || !isPC()) return
	touchstart(e, ins)
	movable = true
}

function mousemove(e, ins) {
	if (!isH5 || !isPC() || !movable) return
	touchmove(e, ins)
}

function mouseup(e, ins) {
	if (!isH5 || !isPC()) return
	touchend(e, ins)
	movable = false
}

function mouseleave(e, ins) {
	if (!isH5 || !isPC()) return
	movable = false
}

function disabledChange(newVal, oldVal, ownerInstance, ins) {
	var st = ins.getState()
	st.disabled = newVal
}

function thresholdChange(newVal, oldVal, ownerInstance, ins) {
	var st = ins.getState()
	st.threshold = newVal || 30
}

function clickCloseChange(newVal, oldVal, ownerInstance, ins) {
	var st = ins.getState()
	if (newVal || newVal === null || newVal === undefined) {
		st.clickclose = true
	} else {
		st.clickclose = false
	}
}


module.exports = {
	touchstart: touchstart,
	touchmove: touchmove,
	touchend: touchend,
	mousedown: mousedown,
	mousemove: mousemove,
	mouseup: mouseup,
	mouseleave: mouseleave,
	disabledChange: disabledChange,
	thresholdChange: thresholdChange,
	showChange: showChange,
	clickCloseChange: clickCloseChange
}
